Facebookers hoping to get in on a game of Scrabulous on Tuesday were left disappointed. Instead of linking to the game, designed by brothers Rajat and Jayant Argarwalla for play on the Facebook social networking platform, players found the following message: "Scrabulous is disabled for U.S. and Cana...
Electronic Arts and Hasbro have announced the release of a legit version of Scrabble for Facebook. The iconic word game will launch in mid-July for Facebook users in the U.S. and Canada. A version can currently be played through the gaming site Pogo.com. The release sets up a showdown between the Ha...
Virtual worlds, despite all the press attention of late, are still in the early stages of development. Virtual worlds came into existence several years before YouTube, MySpace and Facebook, but their adoption rates pale in comparison to these services. Only 7 percent of Internet gamers ages 13 and o...
Unwilling to believe that resistance to a Microsoft takeover is futile, Yahoo is throwing a lot of strategies at the wall to see what sticks. Its latest effort is a trial advertising partnership with Google -- a two-week test of its AdSense service. Yahoo plans to run Google ads alongside up to 3 pe...
Until recently, the closest Facebook users could get to playing Scrabble online was Scrabulous, the wildly popular application launched by two Indian brothers back in 2006. That game -- essentially a Scrabble impostor -- now attracts some 600,000 users per day, but in the last few weeks a new, offic...
Mattel, maker of the iconic Barbie doll, announced Thursday that Barbie will go online with BarbieGirls, a new virtual world. The site offers the opportunities to create a virtual character, play games and chat with other girls. The toy company also plans to release the "Barbie Girls" device, a doll...
Since its heyday in the late 1990s, the PC game industry has seen its share of the video game market grow increasingly smaller. Cannibalized by the onslaught of gaming console powerhouse lines Sony PlayStation and Microsoft's Xbox line, sales of CD-ROM-based PC games, while still robust at $970 mill...
Holiday shopping sure has changed. This year, my shopping list includes all things digital -- a TiVo box, some DVDs, perhaps even a digital camera. A generation ago, consumer goods did not come with microprocessors. Back then, once you bought something, you owned it. You could use it however you ...
U.S. stocks posted gains today, with tech stocks especially strong, after a sharp drop in oil prices helped offset concern about the relative weakness of some key earnings announcements. Oil prices hit a new record high in early trading, breaking the US$55 level and apparently setting off a wave of ...
Extremely - Personalization is a must. Without it, there's little chance of earning my loyalty.
Relatively - Personalization is a plus, but I do consider other factors when deciding who gets my business.
Minimally - Personalization is now automated and commonplace. Brands must do more to make me feel special to earn my loyalty.
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Inflation Triggers Retailers To Reassess SaaS Spending
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Avoid Being the Next Victim of Account Takeover Fraud
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Holiday Season Sees Onslaught of Ransomware, DDoS Attacks
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Digital Marketers Take Fragmented Tactics to New Targets
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MFA Is Broken, Here’s How To Fix It
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TikTok Opens Back Door to Integrated Platform Stores, Amazon Competition
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Sink or Swim: 5 E-Commerce Pain Points To Address for Success
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Why Quality E-Gifts Are Smart Business Decisions
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EdTech Developer’s Study Game Approach Aces Med School Testing Curve
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